Post by Longjump on Apr 7, 2016 9:40:24 GMT -6
HISTORY
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Here you can find Rise Up's entire recorded history. It'll also be updated with events as they happen! So, need some juicy battles to get a scar from in your past? Find 'em here
Disclaimer that Rise Up, while based upon the original book series, is an AU roleplay.
In the beginning, the forest was a place of scattered loyalty. Rogues, loners, and kittypets ran wild and in small groups. Bloodshed and death was all too common. It's the story all kits know, passed down from generation to generation: the time of lawlessness.
One night the two largest groups stumbled into eachother's paths. The moon set the scene, casting the gathered cats in silvery light as they came to blows beneath those four great oaks. By the time moon-high had come, the earth had been bathed in blood.
In the hours before dawn the survivors lay licking their wounds and grieving their losses, too exhausted and beaten to flee. Summoned perhaps by the prayers of the living, or maybe by a need to redeem the loss before them, that's when they descended- spirits, wounds healed and stars in their pelts.
As the legend goes, four cats stepped forward at their deceased's command, gathering cats to follow them. RiverClan, ShadowClan, WindClan, and ThunderClan were born.
The first few moons were bloody and terrible. Cats struggled to change, to settle into a new life. It was always tempting to return to the old ways- and with no rules, with no examples to follow, it was a game of hit and miss. With each mistake, a rule, a law, a way to prevent it from happening again. The clans began to learn, to grow, and to bond.
It'd been two full seasons before ThunderClan, spurred on by an unusual distaste and disrespect of the other groups, launched a full-on raid on the marsh cats. Their attack didn't go to plan.
For, despite all their plotting and sour gossip, they'd forgotten that the others were no different then they were. ShadowClan were past rogues as well, and they hadn't forgotten how to fight.
They were forced to retreat after their first few attacks lead to death, and of course, the forest cats were held accountable for their actions when the cats gathered again. It had to be humiliating- to stand on the spot so many family and friends had died, and admit your ways hadn't changed at all.
But time goes on, and the clans grew more and more individual, and more tolerant of their neighbors. No longer were these uncivilized rogues, but rather, cats with a noble cause.
The Alliance, as they'd be come to called, rarely ever left the twolegplace. When the small nest-group was bustling, there were enough homes and food for everyone. Twolegs brought mice and rats and birds, and even their own type of cat-food that could keep the group of strays content.
But all good things come to an end.
As twolegs began to move away, as the population dwindled, resources became scarce. The Alliance cats began to stretch their claws, tentatively testing the waters as they ventured out into the forest. What they found was an endless amazing supply of food, It was more then
many had ever dreamed of. They knew they had to have it, had to ensure the Alliance's survival.
Meanwhile, ShadowClan struggled with their own prey supply, and extend their grip onto WindClan territory. Several vicious battles ensue over the strip of land, but the marsh cats hold strong. Unable to reclaim their territory, WindClan instead marks along their RiverClan border, claiming the small patch of land near the twoleg bridge.
An Alliance group formed of rogues and loners who'd had bad encounters with the clans before, and fierce-cats, launch an attack. ThunderClan was chased out, ambushed in the night by a group they didn't even know existed. Fighters who struck to kill rather then maim took out anyone who tried to stick to their noble cause, and the clan was forced to make an escape while they still had their lives intact.
But this would not satisfy the Alliance's hunger. Shortly after taking this territory, the river-cats issued a challenge. They'd been losing bits and bits of land to the moor cats, and could a group of Rogues REALLY pose that big a threat?
The Alliance had never been a group to deny Challenges, now have they? In a similar fashion they attacked. Already growing fatter and thicker on the rich prey brought in from the forest, and their numbers bulked with lone cats who'd heard of ThunderClan's fall (and even some wayward thunder cats, though they'd never admit it), they struck. And just like the last, RiverClan too, fell.
It's been four moons since then.
Refugees from both ThunderClan and RiverClan seek shelter in the clans they once called their enemies, and the Alliance declare themselves a Clan- if only to mock the two remaining code-following groups. They show up to gatherings to taunt the survivors and flaunt their prowess, and nobody quite knows what they have in store for the rest of the forest.
Disclaimer that Rise Up, while based upon the original book series, is an AU roleplay.
THE BEGINNING
▼
In the beginning, the forest was a place of scattered loyalty. Rogues, loners, and kittypets ran wild and in small groups. Bloodshed and death was all too common. It's the story all kits know, passed down from generation to generation: the time of lawlessness.
One night the two largest groups stumbled into eachother's paths. The moon set the scene, casting the gathered cats in silvery light as they came to blows beneath those four great oaks. By the time moon-high had come, the earth had been bathed in blood.
In the hours before dawn the survivors lay licking their wounds and grieving their losses, too exhausted and beaten to flee. Summoned perhaps by the prayers of the living, or maybe by a need to redeem the loss before them, that's when they descended- spirits, wounds healed and stars in their pelts.
As the legend goes, four cats stepped forward at their deceased's command, gathering cats to follow them. RiverClan, ShadowClan, WindClan, and ThunderClan were born.
FIRST BLOOD
▼
The first few moons were bloody and terrible. Cats struggled to change, to settle into a new life. It was always tempting to return to the old ways- and with no rules, with no examples to follow, it was a game of hit and miss. With each mistake, a rule, a law, a way to prevent it from happening again. The clans began to learn, to grow, and to bond.
It'd been two full seasons before ThunderClan, spurred on by an unusual distaste and disrespect of the other groups, launched a full-on raid on the marsh cats. Their attack didn't go to plan.
For, despite all their plotting and sour gossip, they'd forgotten that the others were no different then they were. ShadowClan were past rogues as well, and they hadn't forgotten how to fight.
They were forced to retreat after their first few attacks lead to death, and of course, the forest cats were held accountable for their actions when the cats gathered again. It had to be humiliating- to stand on the spot so many family and friends had died, and admit your ways hadn't changed at all.
But time goes on, and the clans grew more and more individual, and more tolerant of their neighbors. No longer were these uncivilized rogues, but rather, cats with a noble cause.
DEADLY BONDS
▼
The Alliance, as they'd be come to called, rarely ever left the twolegplace. When the small nest-group was bustling, there were enough homes and food for everyone. Twolegs brought mice and rats and birds, and even their own type of cat-food that could keep the group of strays content.
But all good things come to an end.
As twolegs began to move away, as the population dwindled, resources became scarce. The Alliance cats began to stretch their claws, tentatively testing the waters as they ventured out into the forest. What they found was an endless amazing supply of food, It was more then
many had ever dreamed of. They knew they had to have it, had to ensure the Alliance's survival.
Meanwhile, ShadowClan struggled with their own prey supply, and extend their grip onto WindClan territory. Several vicious battles ensue over the strip of land, but the marsh cats hold strong. Unable to reclaim their territory, WindClan instead marks along their RiverClan border, claiming the small patch of land near the twoleg bridge.
An Alliance group formed of rogues and loners who'd had bad encounters with the clans before, and fierce-cats, launch an attack. ThunderClan was chased out, ambushed in the night by a group they didn't even know existed. Fighters who struck to kill rather then maim took out anyone who tried to stick to their noble cause, and the clan was forced to make an escape while they still had their lives intact.
But this would not satisfy the Alliance's hunger. Shortly after taking this territory, the river-cats issued a challenge. They'd been losing bits and bits of land to the moor cats, and could a group of Rogues REALLY pose that big a threat?
The Alliance had never been a group to deny Challenges, now have they? In a similar fashion they attacked. Already growing fatter and thicker on the rich prey brought in from the forest, and their numbers bulked with lone cats who'd heard of ThunderClan's fall (and even some wayward thunder cats, though they'd never admit it), they struck. And just like the last, RiverClan too, fell.
It's been four moons since then.
Refugees from both ThunderClan and RiverClan seek shelter in the clans they once called their enemies, and the Alliance declare themselves a Clan- if only to mock the two remaining code-following groups. They show up to gatherings to taunt the survivors and flaunt their prowess, and nobody quite knows what they have in store for the rest of the forest.